limit check bug
   
    Stephen Weeks
     
    sweeks@acm.org
       
    Wed, 13 Feb 2002 09:58:00 -0800
    
    
  
There was still one problem with what I sent out yesterday.  If the
program uses signals, then limit may be zero, in which case
	(limit + LIMIT_SLOP) - frontier
will underflow.  So, my new proposal is 
1. If bytesAllocated <= LIMIT_SLOP, use
	frontier <= limit
2. Otherwise
	a. If the program doesn't use signals, use
		bytesAllocated <= (limit + LIMIT_SLOP) - frontier
	b If the program uses signals, use
		frontier <= limit
		and bytesAllocated <= (limit + LIMIT_SLOP) - frontier
BTW, I will add a new field to gcState so that we have both limit and
limit + LIMIT_SLOP available.