[MLton-user] bug report, strange floating point behavior
Scott Cruzen
sic at lerp.com
Sat Feb 17 21:36:01 PST 2007
(*
works
*)
fun go (x,y) 100000 = (print (Real.toString x ^ "\n");
print (Real.toString (x+y) ^ "\n")
)
| go (x,y) i = go (x*y/3.0, x*9.0) (i+1)
(*
fails
*)
fun go2 (x,y) 100000 = print (Real.toString (x+y) ^ "\n")
| go2 (x,y) i = go2 (x*y/3.0, x*9.0) (i+1)
val _ = go (1.0/3.0, 3.0) 1
val _ = go2 (1.0/3.0, 3.0) 1
(*
I expect the output of the previous code to be:
0.333333333333
3.33333333333
3.33333333333
mlton without options produces
0.333333333333
3.33333333333
0
with -ieee-fp true or -codegen bytecode, go2 produces the expected result
tested with 20051202 and svn mlton as of yesterday
*)
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