[MLton] The PackWord performance regression on the 64-bit branch
Matthew Fluet
fluet at cs.cornell.edu
Mon Nov 27 16:00:10 PST 2006
> I spent some time looking at / thinking about the PackWord performance
> regression on the 64-bit branch. To be honest, I doubt that it is really
> important (the PackWord operations probably aren't very critical).
They are useful, and they do reflect negatively on checksum and md5
benchmarks.
> Are the PackWord operations supposed to work on arbitrarily (mis)aligned
> accesses?
In order to support the PackWord<N>{Big,Little} structures, we do not need
arbitrarily aligned accesses. On the other hand, what constitutes proper
alignment is somewhat subtle. For any given PackWord<N>{Big,Little}
structure, we will only access N-bit elements at offsets that are 0
mod (N/8) relative to the origin of the Word8.word sequence. We only
guarantee that the origin of the Word8.word sequence is 0 mod 4 (with
-align 4) and 0 mod 8 (with -align 8). So, a PackWord64{Big,Little}
access is not necessarily 0 mod 8. For smaller values of N, there is
proper alignment.
> AFAICT, they are always being passed an SML array/vector, so the SML side
> should be able to guarantee proper alignment.
Right, but the SML array/vector is only 0 mod 4 aligned, which doesn't
necessarily suffice for 64 bit operations.
> Basically, if the fetch/store endianness is the same as the machine
> endianness, then just fetch/store the data as a single operation of the
> correct size.
Right, this is what the old primitives (that are on trunk) do.
> Otherwise perform little<->big endianness conversion before or after the
> operation (using bitwise ops {<<, >>, andb, orb}). It is much faster to
> perform the endianness conversion in registers than go through memory
> (which causes stalls such as partial memory stalls.
I'm not surprised, and I'd be happy to move endian conversion in to SML.
> OTOH, is there some reason why the operations need to be implemented in C?
No. They only moved over to C because I found it easier to implement the
C versions (copying the PackReal functions) than it was to generalize the
primitives. It's probably only a day or two of work to restore the
primitives and push the changes through the compiler.
> Isn't it possible to implement them on the SML side using MLton.Pointer?
>
> AFAICT, implementing the operations on the SML side should, at most,
> require some simple magic to convert an array/vector to an
> MLton.Pointer.t.
That's dangerous magic to invoke. When you (unsafely) cast an
array/vector to an MLton.Pointer.t, the resulting value is just a
Word32.word -- meaning that the garbage collector does not trace the
pointer nor does it update the pointer if the corresponding array/vector
got moved.
The primitives essentially served this purpose, because they could operate
directly on the SML array/vector.
> structure P = MLton.Pointer
>
> val aPtr = _address "dummy" : P.t ;
>
> local
> fun mk (wordSize, fromInt, <<, orb) (p, offs) = let
> fun get p = fromInt (Word8.toInt (P.getWord8 (p, 0)))
> (* ^^^^^^^^^^^ discussed below *)
> fun fst p = (p, get p)
> fun nxt (p, w) = let
> val p = P.add (p, 0w1)
> in
> (p, orb (<< (w, 0w8), get p))
> end
> in
> #2 ((case wordSize of
> 8 => fst
> | 16 => nxt o fst
> | 32 => nxt o nxt o nxt o fst
> | 64 => nxt o nxt o nxt o nxt o nxt o nxt o nxt o fst
> | _ => raise Fail "impossible")
> (P.add (p, Word.fromInt offs * Word.fromInt (wordSize div 8))))
> end
> in
> val getWord8Little = mk let open Word8 in (wordSize, fromInt, <<, orb) end
> val getWord16Little = mk let open Word16 in (wordSize, fromInt, <<, orb) end
> val getWord32Little = mk let open Word32 in (wordSize, fromInt, <<, orb) end
> val getWord64Little = mk let open Word64 in (wordSize, fromInt, <<, orb) end
> end
>
> val offset = valOf (Int.fromString (hd (CommandLine.arguments ())))
> val () = print (Word32.toString (getWord32Little (aPtr, offset))^"\n")
>
>
> On the trunk MLton, the getWord32Little part of above is compiled to
>
> sall $2,%esi
> addl (globalWord32+((3*4)+(0*1))),%esi
> movl %esi,%edi
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edx
> incl %edi
> shll $0x8,%edx
> movl %edi,%esi
> movzbl (0+((0x0*1)+(0*1)))(%edi),%ecx
> orl %edx,%ecx
> incl %esi
> shll $0x8,%ecx
> movl %esi,%edi
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edx
> orl %edx,%ecx
> incl %edi
> shll $0x8,%ecx
> movzbl (0+((0x0*1)+(0*1)))(%edi),%esi
> orl %ecx,%esi
> movl %esi,(0+((60*1)+(0*1)))(%ebp)
> movl $0x1,(0+((56*1)+(0*1)))(%ebp)
> addl $56,%ebp
> movl $L_880,(0+(-1*4))(%ebp)
>
> which is not too bad. The above is much faster than what gcc generates
> from the current C code on the 64-bit branch:
>
> PackWord32_subVec:
> pushl %ebx
> movl $1, %edx
> subl $16, %esp
> movl 28(%esp), %ecx
> leal 12(%esp), %ebx
> movl 24(%esp), %eax
> addl %eax, %ecx
> .p2align 1
> .L33:
> movzbl -1(%edx,%ecx), %eax
> movb %al, -1(%edx,%ebx)
> incl %edx
> cmpl $5, %edx
> jne .L33
> movl 12(%esp), %eax
> addl $16, %esp
> popl %ebx
> ret
Right; the ML code above essentially unrolls the loops.
> On the 64-bit branch MLton, the generated machine code (from the previous
> SML code) is
>
> sall $2,%esi
> addl (globalWord32+((3*4)+(0*1))),%esi
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edi
> cmpl $0x0,%edi
> jl L_1255
> L_841:
> incl %esi
> shll $0x8,%edi
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edx
> cmpl $0x0,%edx
> jl L_1254
> L_840:
> orl %edi,%edx
> incl %esi
> shll $0x8,%edx
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edi
> cmpl $0x0,%edi
> jl L_1253
> L_839:
> orl %edi,%edx
> incl %esi
> shll $0x8,%edx
> movzbl (0+((0x0*1)+(0*1)))(%esi),%edi
> cmpl $0x0,%edi
> jl L_1252
> L_838:
> orl %edx,%edi
> movl %edi,(0+((64*1)+(0*1)))(%ebp)
> movl $0x1,(0+((60*1)+(0*1)))(%ebp)
> addl $60,%ebp
> movl $L_837,(0+(-1*4))(%ebp)
>
> and it looks like a bug in the optimizer.
Indeed; I would expect you to get code that is just like that in trunk.
> However, the above kind of byte-by-byte fetching is only necessary if the
> alignment of the pointer can be arbitrary. If proper alignment is
> guaranteed then it is much faster to just perform endianness swapping (if
> machine endianness <> operation endianness) after a single fetch of the
> result size.
Right, and this is what the primitives would give you.
> Here is a draft of how to implement endianness swapping:
Nice.
Overall, I think the right thing to do is to extend the primitives as
described in:
http://mlton.org/pipermail/mlton-user/2004-November/000556.html
http://mlton.org/pipermail/mlton/2004-November/026246.html
and to use the endian swapping SML code to switch words around when
necessary.
It would also be nice to jettison the C code for the PackReal operations
in favor of primitives that coerce between words and reals and thereby
build the PackReal on top of the PackWord structures.
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